﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Rendering.OpenGLESVersion
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine.Rendering
{
  /// <summary>
  ///   <para>Specifies the OpenGL ES version.</para>
  /// </summary>
  public enum OpenGLESVersion
  {
    /// <summary>
    ///   <para>No valid OpenGL ES version</para>
    /// </summary>
    None,
    /// <summary>
    ///   <para>OpenGL ES 2.0</para>
    /// </summary>
    OpenGLES20,
    /// <summary>
    ///   <para>OpenGL ES 3.0</para>
    /// </summary>
    OpenGLES30,
    /// <summary>
    ///   <para>OpenGL ES 3.1</para>
    /// </summary>
    OpenGLES31,
    /// <summary>
    ///   <para>OpenGL ES 3.1 with Android Extension Pack</para>
    /// </summary>
    OpenGLES31AEP,
    /// <summary>
    ///   <para>OpenGL ES 3.2</para>
    /// </summary>
    OpenGLES32,
  }
}
